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- Guide Model Viewer
Posted by : z3lover October 05, 2013
- CS:GO SDK
- Notepad ++
Download GCFScape: http://nemesis.thewavelength.net/index.php?p=26
Step TwoLaunch GCFScape and open the “dota 2 beta\dota\pak01_dir.vpk” file.
Step ThreeExtract the “root” directory to somewhere on your hard drive and then rename it to “DOTA 2″ after the extraction is finished.
Step FourCopy the “materials” and “models” folder from the extracted files in to the CS: GO folder: “Steam\steamapps\common\Counter-Strike Global Offensive\csgo”.
Step FiveNext you need to mass edit the vmt material files, for this I suggest using Notepad++ using the “Find in Files” feature, which you can find under “Search –> Find in Files…”.
Step SixUsing Notepad++’s “Find in Files” feature you need to find “CustomHero” and replace with “VertexLitGeneric”, filter for “*.vmt” and choose the directory “Counter-Strike Global Offensive\csgo\materials\models” making sure “In all sub-folders” is also selected.
Press “Replace in Files” when you’ve your options setup like above.
Step SevenInstall the “Counter-Strike Global Offensive Beta – SDK” from the Steam library tool list.
Step EightLaunch the ”Counter-Strike Global Offensive Beta – SDK” and launch “Model Viewer”.
Step NineIn the “Model Viewer” press “File” and select “Load Model…”.
Step TenYou will now be in the model file structure, from here you can go into the different folders and load a “*.mdl” file.
Step ElevenWhen loading a model like Nature’s Prophet you’ll notice only his base model is loaded and parts will be missing.
Step TwelveIn order to resolve this you need to load in the extra parts as “Weapons”, via the “File –> Load Weapon…” option.
Select the extra part like when you loaded in the initial model.
The extra part will then be loaded into the model viewer.
Step ThirteenYou should now know how to load models into the CS: GO model viewer, enjoy.
Model Viewer Controlshttp://developer.valvesoftware.com/wiki/Model_Viewer#Usage
Cyborgmatt for writing this awesome tutorial.